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Intel integrated graphics essentially come in three levels–the mainstream level is HD graphics, and the next step up is Iris graphics, which is high-end mainstream quality. Using additional resources from Intel engineers in R & D across numerous specialties, the result was a game that looked fabulous on the latest consoles and high-end gaming PCs, and also engaged players on well-equipped laptops with Intel Iris graphics. The teams also worked with new graphics features for Microsoft* DirectX* 12-class hardware, exposed under the DirectX 11.3 API. That work included harnessing the new graphics features of the 6 th Generation Intel® Core™ brand CPUs.
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They also formed a small independent team (mostly from the Engine and Research group at Avalanche Studios) in a separate joint-effort to optimize for the Intel® Iris™ and Intel® Iris™ Pro graphics chips. Intel worked with Avalanche to complete a range of general optimizations that benefited all PC configurations, but didn’t stop there. While console play was a big target audience, Avalanche wanted to ensure the game worked on the widest possible range of PC hardware, including systems with integrated graphics. Released in late 2015 to much acclaim, JC3 offers fiery explosions, lush terrain, and amazing scenery, as secret agent Rico Rodriguez fights, soars, glides, and grapples through an expanded open world of breathtaking beauty. One such title is Just Cause 3, developed by Avalanche Studios* and published by Square Enix*. Powered by CPUs such as the 6 th Generation Intel® Core™ brand i7-6700K, a state-of-the-art “dream machine” usually gets paired with a high-end discrete video card to run the most demanding games. High-end PCs continue to drive desktop gaming with amazing graphics.